Female Character Rig For Maya “Matilda” – by Leon Li-Aun Sooi and Xiong Lin

$0.00

Feel free to:

Use the Maya Rig for practice and educational purposes.
Use the Rig to show your work in your demo reel, portfolio, on your website, etc.
You can NOT:

Rig is NOT allowed for financial gain (Short films, movies, commercials, etc).
You can't use the Rig without giving the appropriate credits for “Ahmed Shalaby” in your works. You must put the credits into the video or the description.
Rig is NOT allowed for Immoral material (Sexual imagery, extreme violence, racism, or otherwise immoral content).
It is allowed to show and publish any work created with this Rig, including work that has already been published. The user can NOT use this content for financial gain, but only for personal and/or promotional use.

 

Description

Free Fully Rigged Female 3D Character (Matilda) in Maya – by Leon Li-Aun Sooi and Xiong Lin.  Any type of commercial use or crime with this Rig is forbidden.

 

 

Rig Main Features:

Leon Li-Aun Sooi is responsible for rigging, tool development, body blendshape modeling and tweaking hair for the test animation.
Xiong Lin is responsible for modeling, texturing, head blendshape modeling and lighting two test shots in this demo.

Special thanks to Scott Wright, Prasad Narse, and Alex Anderson for their animation.

00:01:56 Shot one was animated by SCAD animation professor, former DreamWorks animator Scott Wright.
00:01:59 Shot two was animated by Prasad Narse and lighted by Richard Bailey.
00:02:06 Shot three was animated by Alex Anderson-Kenney.

Mathilda Rig Feature:

* Animschool Picker. Special thanks to Animschool for developing this very useful technology! We also develop some useful function for this rig. Check the help document we created to see more details.
* Advanced facial control: Sticky lip, Eye scale, Bendy head, Fleshy eye, Secondary control, etc
* IK/FK limb control: The key framed position of IK or FK can convert with each other by using picker.
* Stretch Spine, Limbs, bendy Limbs.
* Hand and foot control system: additional attributes allow easier control of the rig.
* Auto interaction: The jacket will automatically interact with gravity when you rotate the body. The eyelash will also bend when you pull the eyebrow down.
* Easy shader loading: All the advanced shaders(Subsurface scattering, procedural) are saved in another file. So rig will not be too slow when you create the rig reference. By using the picker, you can easily assign all the advanced shaders to the model.
* N-hair is available for this rig. Check the help document we created to see how to render and simulate n-hair.
* Global Scale: scale the size of the rig.

The purpose of this project is providing a free high-end character rig for animation students to develop their professional portfolio. Any type of commercial use or crime with this rig is forbidden.

**NOTE**

Quick tip for using Mathilda Rig: due to the complexity of this rig, it might be slow for most people when they open the rig file. Temporarily disable the face or Jacket can speed up the rig very much! For more detail about how to do that, check the help document enclosed in the rig folder.

Feel free to:

  • Use the Maya Rig for practice and educational purposes.
  • Use the Rig to show your work in your demo reel, portfolio, on your website, etc.

You can NOT:

  • Rig is NOT allowed for financial gain (Short films, movies, commercials, etc).
  • You can’t use the Rig without giving the appropriate credits for “Ahmed Shalaby” in your works. You must put the credits into the video or the description.
  • Rig is NOT allowed for Immoral material (Sexual imagery, extreme violence, racism, or otherwise immoral content).

It is allowed to show and publish any work created with this Rig, including work that has already been published. The user can NOT use this content for financial gain, but only for personal and/or promotional use.

https://www.facebook.com/mathildarig