CGI & VFX Tech Demos: “Windup” A Unity Real-time Short Film Render Test – by Yibing Jiang
Check out this simply amazing Real-time render test using the Unity Game Engine to create the upcoming short film “Windup” This short film will be the proof point to show that we can achieve animated feature quality and rendered real-time in Unity engine.
Rather than using methods seen in VFX, we take techniques from the AAA game production that push the visual bar while being real-time.
The test scene is a collaboration of Laurent Harduin, Jacob Norris, Colin Thomas and me. Special thanks to Melissa Chou, Sebastien Lagarde, John Parsaie who helped us finish it.
For more details, please check out my talk ‘Windup’: An Animation Feature Quality Rendering in Real-Time” at GDC 2018!
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